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PINBALL BREAK UPDATES?!

Posted by CubePunks - May 27th, 2024


5/20/2024 CubePunks Updates

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Kage here with another weekly blog update

Game Progress - Break Beak

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While assets are still being generated - progress on the coding front has moved along to work on mobile compatibility. The ideal configuration for Break Beak is actually using back bone styled controllers (i personally use the Razer Kishi v2) - because the game itself is a love letter to handheld gaming I grew up with.


COMING SOON: Pinball Breaker Deluxe Update!

It was always in the plan to update Pinball Breaker Deluxe with more characters - but due to projects and schedules, producing the updates is a bit of work. For context, the game had a 8 week production time with 1/2 of it being spent on visuals - a lot of assets go into a single character. HOWEVER, at PicoDay I got the go ahead to add a character so you know what, it's time to actually work on adding some characters.


IDK how many or frequently they'll be added, but I guarantee you there will be 2 additions (including Space Girls can't Swim representation) planned to release is early June. I'd like to add in the cut 4 from the original game after the 2 new characters - but I'd prefer to hold off progress until I get Break Beak further along (save it as a productive detour so I can get a break and return to the big game with fresh eyes)

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work in progress Constella model

YouTube Relaunch

A few years back I made a few videos in that vein but due to traveling a lot at the time + the amount of time that goes into video editing; I stopped. But I'd like to get back to it, just this time with better narration a more efficient format (I rather spend time making new art, rather than spending a whole week editing a recounting of making an old one)



So after this PB update, I'm gonna relaunch the CubePunks Youtube - with the first video talking about making 3D models for 2D games.


Bad News, Life Related

I have been suffering from back and neck related issues exasperated by desk work (read the blog regularly and you'd know). And while I thought I was getting better, recently it evolved into Double Crush Syndrome - which means I'm running into Carpel Tunnel issues before the age of 30. It so far only effects me when using the devices needed for game dev (phones, gamepads, keyboard, mouse). But since this issue snuck up on me and I gotta recover I'm not punching out back to back games like I did between Febuary and March.


Thank God I can still draw - which is motivation to increase art output


Game Recap


Audio Recap


Art Recap


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Comments

Aw man, I've been tempted by those Backbone like mobile gamepads. That's the closest I'd get to having my games on a handheld game console, which is nostalgic. I went with the cheaper option to get a 8Bitdo gamepad with a phone clip, which is only okay.

Kishi 2 is good - my hands heal I probably will use it all the time when my hands feel better. just be warry about the Kishi 1; I got mine and it's inputs were messed up and the dedicated app is no longer supported.

Awesome to hear all the progress you've been making, looking forward to the Pinball updates and Break Beak (Might be the first new game I'll actually buy in years lol, if you're still planning on having the free and paid versions). Been loving all the art uploads too. Sorry to hear about your health issues though, hope you can feel better soon!

On the plus side regarding the health - I’m make progress. My median nerve is being pinched in two spots, and I’ve figured out stretches for the neck’s point (gotta now figure out what to do for wrist’s point).

Just finished the hard part for Pinball Breaker Deluxe’s update. Break Beak will have the 2 version releases still, plan is to scale that game’s content with updates funded by game sales.