So it's been a while since "Combat Platformer" (working title) had an update. But here are some screenshots showing how it currently looks.
This last few pics are the roughest looking because the 2 main assets that need to be added are level backdrops and the cutscene artwork. Aside from those 2 things, all the work left on the game is tweaking what's there.
A major hurdle that stalled development were the character assets. I needed to improve some of my 3D modeling skills, and this is the first time I've animated a game to this level. However all bosses have been finished and added to the game.
My goal is to release the game within 2022. There will be some features added in a post-launch update (like the training mode)